ESCoNS, the Entertainment Software and Cognitive Neurotherapeutics Society, is the premier academic society for neuroscientists, researchers, and game developers who are at the forefront of researching novel ways to study and develop scientifically valid and neuroscience-informed software for the treatment of various brain disorders.
Over the past decades, we have learned a great deal about the structure and function of the brain. Studies in animal models and in humans have provided greater understanding about the brain’s plastic abilities, and how the brain changes and re-wires at various levels as a result of learning and experience. At the same time, we have made great strides in understanding how human neuropsychiatric, neurodevelopmental, and neurodegenerative illnesses – such as autism, schizophrenia, ADHD, Alzheimer’s disease, and PTSD – result from dysfunction in key brain systems.
The goal of ESCoNS is to foster the new and exciting field of cognitive neurotherapeutics, which is the rigorous, scientifically valid discourse and research into how neuroscience-informed digital entertainment technologies can be harnessed as therapeutic tools for brain disorders.
To galvanize this emerging field, ESCoNS has organized two major scientific meetings, in 2011 (at UCSF Mission Bay Campus) and in 2013 (at USC School of Cinematic Arts). Each of the ESCoNS meetings brought together over 220 attendees, a unique combination of leading neuroscientists, clinicians, video game industry leaders, officials from the National Institute of Health, and the scientific media, to discuss how advances in our understanding of brain plasticity can be combined with interactive video game technology to diagnose and treat brain disorders and advance medicine and education. The two successful ESCoNS meetings fostered collaborations between neuroscience and game industry, in a way that should inform future development of computerized neuroplasticity-informed training tools.
In 2015, ESCoNS has teamed up with the Neurotechnology Industry Organization, the organizer of the very successful NeuroGaming Conference and Expo, to host a pre-conference Summit on May 5, prior to the NeuroGaming Conference on May 6-7, at the same location in San Francisco, City View at Metreon.
We believe that by co-hosting these meetings at the same location over three days will accelerate the cross-pollination of scientific ideas into industry, improve researcher access to cutting edge gaming technologies, and improve the translation of ideas into products that can change the lives of millions.
The ESCoNS Summit 2015 will include talks given by world-leading scientists and over 50 poster presentations from leading researchers.
ESCoNS Summit Organizing Committee:
Sophia Vinogradov, MD, Associate Chief of Staff for Mental Health, San Francisco VA Medical Center; Professor and Vice-Chair, Department of Psychiatry, University of California, San Francisco
Adam Gazzaley, MD, Associate Professor of Neurology, Physiology and Psychiatry, University of California, San Francisco
Mor Nahum, PhD, Director of R&D and Senior Scientist, Brain Plasticity Institute at Posit Science
George Rose, Founder, The Rose Family Foundation
Join us at the ESCoNS Summit which will be a gathering of the collective strengths of visionary scientists, researchers and video game pioneers, and stay for the NeuroGaming Conference and Expo to share your research findings and to interact directly with members of the entertainment gaming industry.